

All major framerate drops have been fixed, most likely by 4.0-5124. Menus can slow down to ~30FPS and the credits stage has major slowdowns but otherwise playable at full 60FPS in average stages. Audio plays full speed even when there's framerate drops in menu/stages which is weird because of new synchronous audio, but otherwise HLE works well. Crashes on opening cutscene seem to be fixed. Sound doesn't work properly however.Īble to play through beginner all the way through. The game sometimes also freezes when you get a Steam message or "FRIEND IS NOW xxxx".Īverage of 50FPS in Beginner and Advanced. If you finish Level 18 in Advance mode, the game will freeze. Some of the sprites like the bomb-timer fuse are in the wrong places, the MPH counter text has a white square next to it sometimes, and the compass occasionally has a white square around it. Moving tiles like in Beginner Stage 8 (I think) causes framerate dips. Occasionally the finish line sprites (confetti, sparkles) cause framerate dips. The levels with reflective gloss (eg: Bonus Levels and Monkey Mall levels) slow down everything (Note that this does not count for the aluminum textures on Level 18). Purrfect says Awesomecat! sound is bad, sadly.įramerate depends on the world that you are on and what level and textures are being used. TIP: Disable the MMU and related options and then the game will not slow down on Bonus or Mall levels. Certain sounds do not always play (seems to be random). This title has been tested on the environments listed below:įramerate is excellent. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Super Monkey Ball since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. This title does not need non-default settings to run properly. The following code stretches the HUD and menu elements, however planar reflections, the minimap, and heat effects are all not disabled. These codes will unstretch the HUD and menu, but will disable all planar reflections, the minimap, and the heat effects. There are no reported problems with this title.Įnhancements 16:9 Widescreen Gecko Code Normal HUD 2.2 16:9 Widescreen Gecko Code Stretched HUD.2.1 16:9 Widescreen Gecko Code Normal HUD.
